WIZARDLY: A WALK & TALK SIMULATOR


 BACHELOR THESIS 

TEODORA DIMOVA




«Wizardly» is a puzzle game, aimed at children between the ages of 8-12. The focus of the game is teaching English by letting the player take on the role of a magician, who completes small tasks and solves riddles to reach the next level. The game makes use of Windows´s speech recognition software. It tracks the pronunciation of words and sentences to help the player become more comfortable with communicating in the foreign language.













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 CURRICULUM VITAE 

I´m a game designer, focusing on interactive storytelling and bringing illustrations to life in a much more playable way than an animation could. My passion is creating experimental games, which are both visually exciting and innovative when it comes to game mechanics.
 KONTAKT 

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 WEITER ︎︎︎ 


GAME DESIGN ︎ ZÜRCHER HOCHSCHULE DER KÜNSTE ︎ VIRTUELLE DIPLOMAUSSTELLUNG 2020 ︎ #DESIGNDIPLOM2020 #ZHDKDESIGN #ZHDKDIPLOME20 #ZHDKDIPLOMAS20 #ZHDKCAMPUS #ZHDK ︎